


Robin is a ranged combatant (though has unlockable Perks to strengthen his melee capabilities a little) who can also flashbomb the enemy. See, each character has their own skillset and abilities. Once one team gets the key, the objective switches to stealing it from the Sheriff to stealing it from them, and the laborious walk to the extraction point with a fully-laden chest is a tough stretch when the other team is pelting you with arrows and giant hammers. The twist is that the opposing team always have the same objectives. I’m not sure where it goes or why it becomes your property and the game ends once you’ve winched it, but story here is something that would probably just get in the way. Then, one or two of you will need to operate a winch to extract it… somewhere. The chest itself moves around each match, although there are multiple extraction points to take it to. Get in, pickpocket the key from the Sheriff (a huge, armour-plated nightmare that will kill you instantly if he catches you), and find the chest. While there are six different maps, the actual objectives don’t change. You simply assemble a team and go on heists, all of which have identical bones upon which your style of play and teamwork (or lack thereof) will apply the flesh and blood.Īt present, I have reservations about the amount of content. As indeed is any story, for there is none. With a relatively small roster you will often see teams consisting of the same character more than once, so any hint of realism is out the window. Hood: Outlaws & Legends – Not so merry men At launch there’s only the quartet of Robin, stealthy Ranger, Marianne, also-stealthy Hunter, Brawler John (omitting the “Little” part) who isn’t really stealthy at all, and Mystic Tooke, who is somewhat different to the lovable Friar Tuck usually present in the legends and who looks like he was possibly air-dropped in from a different game. In Hood: Outlaws & Legends you pick one of four characters to build a ragtag rabble of rambunctious ruffians ready to rob the rich and, possibly, give to the poor. Well, first of all, by tying the legend to a 4v4 stealth game with a hint of Hunt: Showdown to it. So how do Focus Home Interactive and SUMO Digital plan on etching their particular retelling in our minds? We’ve seen modernised versions, “realistic” versions, versions with adventure, tragedy, and comedy. This is a property always ripe for interpretation (and which I will argue forever has never been done better than Mel Brooke’s Men in Tights – sorry, Costner). It puts a grittier spin on the often-romanticised tales of legendary do-gooder Robin Hood and his band of merry men.

Hood: Outlaws & Legends is a PvPvE stealth game set in a slightly fantastical version of Medieval England.
